![]() ![]() Do not dock a boat by digging into the shore, driving the boat into the hole you have created and then blocking it in. Then completely block it in on all sides. The best way to dock it is to get close to land, preferably with a side already blocked in. When not riding your boat, you are going to want to destroy it to get a boat or "dock it". If you are boating near show, it is wise to slow down.Ī boat destroyed by crashing it will drop 2 Sticks and 3 Wood Planks, unless you destroy a boat by hitting it, then it will drop a boat. You can destroy a boat by hitting a lily pad, hitting a squid or just going too close to shore while going to fast. The downside to them is they are extremely fragile. 8 Pieces of Paper + 1 Completed Map = 1 Zoomed Out Mapīoats are amazing for covering great distances on water since they go faster than you walk or swim.8 Pieces of Paper + 1 Compass = 1 Empty Map.So for each box on the map, it will be a box in the game. At the lowest level of the map you everything will show up in a 1 to 1 scale. You can zoom out a map 4 levels besides your start level meaning there are 5 levels the map can show. To cover more area on a single map, you can zoom it out by combining it with more paper. Even if you delete a previous numbed map, the maps numbers will continue to go up. Once it is active, the empty map icon will look the same except it will have black squiggles on it.Įach map you complete will have a number. To complete it, hold your empty map like you would any resource and click to use it. In order to use a map, you have to complete it. Only your current map will show your exact location as you move around. If you go back into the area of the first map, it will no longer work. ![]() If you leave the area of the map, you can create another map and now on that map you will be able to see your white arrow shape. When you crate a map, you will be able to see yourself as a white arrow shape wandering around that map. They are mostly handy for keeping track of one area of the game. If you are able to walk exactly straight in one direction, only the X or Z coordinates will change, this is very difficult and most likely you they will both change as you go.I find it most handy to record the X and Z of certain locations you want to keep in mind (home, lava pool, jungle, Mooshroom Biome, etc).Y - Coordinate : shows how above or below Sea Level (Level 63) you are (this does not go negative)ĭirection - You can tell what direction you are facing by looking at the f: numberīiome - the b: tells you which Biome you are in the screenshot shows I am in " Plains".Z - Coordinate : shows how far South (positive number) or North (negative number) you are.X - Coordinate : shows how far East (positive number) or West (negative number) you are.What you are going to use from the Debug Screen: The Debug screen gives you a lot of information, but we are going to concentrate on the coordinate related points. To see your coordinates, you need to pull up the Debug screen which is F3 on the computer version. Coordinates are very handy for finding your way around assuming you remember the coordinates of where you were so you can find your way back later. ![]()
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